Assunto: [Suggestion] For the Chinese [Imprimir] Autor: thepercftt Hora: 16-9-2021 06:44 Assunto: [Suggestion] For the Chinese
S195-theperfect
Hey bro, the critical damage is too high, for all classes.
A person with a final score has more than 1800% critical damage with this expansion of the "lineage" system, which is ridiculously high, has rogue taking +2000% critical damage, dare I say there are rogues who will take more than 2100% of critical damage.
I doubt that any class has the tenacity to withstand so much damage... You KILLED tenacity in the game, no one else can play with the tenacity build because of you, for your lack of confidence in Brazilian moderation, which is in the day-to-day of the game. You don't know how the game works, you can understand the game code, but you don't play with us, you don't know what it influenced and the damage it caused, you eliminated the "skill" factor from the game, as there is no more PvP that lasts more than 5 seconds. It's just a question of who can use the fastest basic attack.
An endgame player can have around 600kk (600,000,000) health, and with that critical damage of 1800% you'll give the base attack around 70kk (70,000,000), you still have no idea how to do that. it's ridiculous? A rogue with 2,000% critical damage will hit about 100kk (100,000,000), which is 1/6 of a player's final lifespan... With the attack speed that some classes have... NO. EXISTS. NO PVP THAT LASTS MORE THAN 1 CLICK, FOR God's sake, LET THE BRAZILIAN MODERATORS DECIDE THE SYSTEM STATUS, SET THE STATUS, GEM ADJUSTMENTS AND TENACITY, YOU ARE DESTROYING THE ONLY FUN THING OF THE GAME THAT IS THE FACT THAT YOU NO NEED TO CHOOSE ONE BUILDING.
Grato.Autor: Armstrong Hora: 16-9-2021 06:54
really what he said is not wrong, I have high tenacity and can't do practically anything in the game, today I did a test where I stay alive for 6 seconds in a pvp with full damage, this with 8717 tenacity an amount that is not very low even so i keep dying on 1 hit or 2, should do something to nerf critical damage, remove 13% gems or nerf some currently critical system
by :S135-TheSlumpG0DAutor: principito Hora: 16-9-2021 08:25
tenho quase ctz q vc nao fica 6s vivo, é mt tempoAutor: Rapadura_ Hora: 16-9-2021 08:48
Agreed. Not to mention the biggest problem: shadow rogues are the biggest threat to the game at this point. They have the ability to become invisible and make a surprise attack. By doing this, they can take down a whole health bar in less than 3 seconds. You can't even have a proper reaction to that.
Last but not least, some characters do have enough critical damage to erase (not literally) another character in under 4 hits. Some players might just give up on the game, PvP is not that interesting anymore since some characters can't rival really op characters.Autor: GMGamesow Hora: 16-9-2021 17:12
Na conversa anterior, o moderador mencionou principalmente que espera aumentar o efeito dano às habilidades profissionais para aumentar a eficácia de combate das profissões individuais.
No entanto, a modificação é difícil de equilibrar. No momento, os planejadores decidiram restaurar gradualmente as habilidades para as configurações originais para evitar modificações excessivas na profissão de jogo no passado. Devido à grande quantidade de dados, ainda está em andamento .
É preciso dizer aqui que o planejador não fez mudanças significativas no sistema de atributos do jogo, e ainda é o atributo e as configurações de carreira definidos pelo antigo MOD brasileiro.
No futuro, os planejadores podem considerar a adição de resiliência e ganhos de APDEF a outros sistemas para equilibrar os atributos.Autor: 33 Hora: 16-9-2021 19:24
Responder 5#GMGamesow
e vai mudar o que ap def pra que se o padrao de ap é 5300 + e ap def nao vai fzr ninguem tanka 1800 de dano criticiAutor: thepercftt Hora: 17-9-2021 08:13
You don't understand "ap def" reduces damage very little, which is useless if not a great deal. If you want to change the crit damage of each class's abilities, then there was no need to give more crit damage to the game, rogue with 1900% crit damage is already more than enough in the game, that's still ridiculous...
Please reconsider, there are a lot of things in the game that haven't been thought out well, like system expansion, for 120% critical damage, 5.7kk (5,700,000) of crystals is good, but it's still nonsense, it's extortion . The person would have to donate more than R$500.00 per week to be able to complete it, and the minimum wage in Brazil is R$998.00, if you want the game to be "pay to win", congratulations, you more than got to do in such a short time that you got back to taking care of the game. But thanks for your attention, you're not helping.